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@bitmask Running the installer helps! I did run into a problem with MSSTDFMT.DLL but I found an old email that tole me how to register it so that got me past it. I'm running a little test game (a bit tricky between dosbox, Tanascuis, Randmax and Echoview) and I've found that cycling through the ships using the up and down arrows tends to skip a ship now and then. I haven't found a pattern to that yet. I'm using version 3.6.45
I wonder why exactly you want Tim-Host.
From a programmer's perspective, Tim-Host for DOS has some computational quirks that can hardly be replicated in a Win32 version. Clients jump through fiery hoops to replicate them ( http://phost.de/~stefan/fuelusage.html). Just rebuilding it with a new compiler will lose these effects, meaning clients will give you inaccurate predictions until they are updated as well. Planets.nu has done that, it does deliver inaccurate predictions even in its own client, and nobody cares - which I think is a pity, after all those flamewars about low-quality software for VGAP in the early 2000's.
For me, I have decided that the only meaningful way forward is running Tim-Host in DOS emulation.
But then I'm asking why we want Tim-Host in the first place. OK, it has slightly different (possibly more logical) mine sweeping rules for web mines? That aside, the biggest change is the run-out-of-fuel-while-towing bug (Dacian/power towing) which helps Privateers a lot. All in all, didn't convince me yet to expedite Tim-Host support on my site...
--Stefan